package dev.projectnightfall.graphics.states;

import org.newdawn.slick.state.BasicGameState;

/**
 *
 * @author Oscuro1987
 */
public abstract class AGameState extends BasicGameState {

    protected int stateID;

    public AGameState(int stateID) {
        this.stateID = stateID;
    }

    public int getID() {
        return this.stateID;
    }
}
